Hey! Chair here! There's not much updates but I'm going to say that these small updates took pretty long to do. There are two new regular enemies that will stop your tracks. We also received a suggestion during our Twitch game development stream to make the fights look less empty. From now on, the damage dealt will be shown with numbers just like in traditional RPGs. Damage done to you will be highlighted in red to show you how much damage is done towards you. It'll also help the player understand how scary a move could be. The damage indicator also moves in random directions so that each attack damage could be seen. This concept was inspired from the Mother 3 series, as shown on the right
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The DevlogIf you want to keep up with what we do, come back here from time to time. Since development is not a fast process, this is a page that'll let you know that we ain't dead. Archives
January 2018
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