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Have Eclipse and Ogre3D properly installed to run the game.
Novice magician Yuuto Ichika tries to practice her danmaku skills against three bosses. Eliminate all three bosses in this 3D bullet hell game to win.
This game is the final project for ChairGTables's CS381 Game Engine Architecture class in UNR, where students must create a game using the C++ language and the Ogre graphics engine to render the graphics. Though the dedication for Yuuto Ichika stems mostly from ChairGTables, david4jsus was assigned to be the lead developer due to the amount of other projects due, as david4jsus can make faster progress in this game and ChairGTables is able to make faster progress on other games, namely Black Hat Phreak, Super Big Bro Quest, and Super Ledgehop. Due to Chair's experience on bullet hell games, Chair handled most of the main controls and the enemy bullet patterns while David handled most of the core functionality, such as how bosses switch out, how to make sound effects happen, how the endless scrolling background works, and many other things.
Pointless Development Facts
- This game is inspired by the 3D fanmade recreation of Touhou 6.
- The unexpected crash when the final boss dies is still an unresolved bug.
- The Yuuto 3D model is just a Patchouli model colored blue
- Super Big Bro Quest was made as a way to see how this style of gameplay could be done in a more optimal way, as programming this style of game in purely C++ and just a graphics engine is quite difficult, where Super Big Bro Quest was made in Unity