Play it now!
It's just pinball.
This game is one of the projects for UNR's CS 480 Graphics class, where students must create a pinball game using C++ and OpenGL with the Bullet physics engine. The game barely worked, as the team spent more time on why the Bullet physics engine wasn't working on everyone's computers.
Pointless Development Facts
- Due to Chair's unsatisfaction with a Waveshine character not having a decent game, this game had different plans of a reboot. The platform element is transferred over to another platformer, but the character and plot element is thrown into a narrative style game.
- Chair lost the source code when the semester was over.